Shader Debugging
Debug GLSL and WGSL shaders with 3Lens.
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View shader source code, inspect uniforms, debug compilation errors, and hot-reload shader changes.
Features Demonstrated
- Shader Source View: See compiled GLSL/WGSL code
- Uniform Inspector: View and edit uniform values
- Error Highlighting: Debug shader compilation errors
- Hot Reload: Edit shaders and see changes live
- Include Resolution: Debug shader includes
Related Examples
- WebGPU Features - WebGPU shaders
- Compute Shaders - Compute shader debugging