Environment Mapping
Debug environment maps, HDR lighting, and reflections with 3Lens.
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Inspect cubemaps, HDR environment textures, and reflection probes. Debug IBL (Image-Based Lighting) setups.
Features Demonstrated
- Cubemap Inspection: View all faces of cubemap textures
- HDR Analysis: Analyze HDR environment maps
- Reflection Debugging: Debug reflection and refraction
- IBL Settings: Inspect image-based lighting parameters
Related Examples
- Material Editing - Material property editing
- Texture Optimization - Texture debugging